![]() ![]() “As you can see in the teaser, Witchfire uses the photogrammetry tech we previously used in The Vanishing of Ethan Carter,” The Astronauts website claims. You can catch a glimpse of the dark fantasy FPS looking shinier than ever in the embed above. ![]() The good news is, in spite of The Astronauts' inability to find the spotlight these past five years, the studio has, in fact, managed to produce two sneak previews of Witchfire, the latest being shown at the Summer Games Fest 2022. After we made an innovative – we think – narrative game, now we want to make a shooter unlike anything we’ve done before.” Trailer One of the reasons we called the studio The Astronauts was to emphasize the journey to new places. “ Katharsis was a 2D arcade shooter, Reflux was an RTS, and Gorky 17 was a strategy RPG. “We have reached for other genres, too,” The Astronauts adds. Although now confirmed to be a dark fantasy FPS, Witchfire was, in fact, first coined as a sci-fi survival simulator, believe it or not. ![]() It's no secret that The Astronauts has had something of a tough time trying to find a foothold in the market since developing the BAFTA-winning mystery game, The Vanishing of Ethan Carter. “The game offers a challenging but satisfying gameplay experience, and with multiple roads to victory.” Development But in short, it's “a roguelite for people who hate roguelites,” the developer says. Again, this will come enveloped in the same style as the elemental magic used in Bioshock. So there's also that to look forward to. Witchfire will play into the high-octane bullet-riddled style of FPS subsidiary, and will feature combat that is highly reminiscent of games like Bulletstorm and Painkiller. It hasn't been said whether or not the game will be open-world, but its roguelite elements will no doubt give players more than enough to chew on, regardless of map or level size.Īnd there will be pagan magic, too. As for what powers this specific artefact will hold isn't clear, but given the game's pagan roots, it will no doubt come lathered in dark and mystical magic. That said, we do know that the upcoming medieval RPG will be based around the “War Against Witches” period, and will also feature an unnamed protagonist who must travel to the Black Sea and search for an ancient artefact. Granted, details surrounding Witchfire-its story, in particular-are incredibly scarce, and in no way shape, or form, fleshed out with all the bells and whistles you'd expect to see this late in development. Witchfire is an upcoming first-person shooter by The Astronauts, an independent studio that found its start with 2014's award-winning mystery title, The Vanishing of Ethan Carter. Judging from its featured art, in-game screenshots, and sneak preview footage, Witchfire will be a medieval-based first-person shooter in which post-apocalyptic elements are sewn into the fibres.Īccording to the blurb, the dark fantasy FPS will look to incorporate a combat system similar to the likes of Elden Ring and BioShock. The game will also center its narrative around the “War Against Witches” age, which will no doubt play into the Story Therefore, if you wish to know more about the mystery IP, then be sure to read on. And yet, we've been able to scrape together just enough to compile an easy-to-digest list. So, what do we actually know about Witchfire so far? Well, The Astronauts certainly hasn't made it easy, what with most of the game's details being kept on a tight leash. In fact, the studio has even gone as far as to say “it’s a dark fantasy first person shooter…and that’s kind of all we can say at the moment,” on its official landing page, which again hasn't exactly given us much of a boost in confidence. ![]() If you've been wondering about The Astronauts' best-kept secret of the decade, then join the club, as we've also been curious to learn more about the dark fantasy FPS game known only as Witchfire. As it turns out, though, its creators haven't been overly cooperative since it was first announced back in 2017. ![]()
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